battle-rage fighting

Introduction:

All fighters have a common set of kicks in relationship

to the joystick button with or without a direction button, on the directional pad from your joystick:

_images/joystick_battle-rage.png
  • The back hand from your fighter is activate by pressing the A button from the joystick.
  • The front hand from your fighter is activate by pressing the X button from the joystick.
  • The front leg from your fighter is activate by pressing the B button from the joystick.
  • The back leg from your fighter is activate by pressing the Y button from the joystick.
note:

So you get the following differents combinations:

Simple combinations:

  • Only A: a back hand kick.
  • Only X: a front hand kick.
  • Only B: a front leg kick.
  • Only Y: a front leg kick.
  • Only : the fighter moves in direction right.
  • Only : the fighter moves in direction left.
  • Only : the fighter goes down: on his knees.
note:The is not used for jumping: some combination makes the fighter jumping.

Direction + Button combinations:

back hand kicks:

  • + A: a big back hand kick.
  • + A: protected in standing.
  • + A: a back hand uppercut.
  • + A: protected on knees.

front hand kicks:

  • + X: a big front hand kick.
  • + X: a returned front hand kick.
  • + X: a front hand uppercut.
  • + X: a front hand kick to knees.

front foot kicks:

  • + B: a front foot kick to body.
  • + B: a returned front foot kick.
  • + B: a front foot kick to head.
  • + B: a front foot kick to knees.

back foot kicks:

  • + Y: a back foot kick to body.
  • + Y: a returned back foot kick.
  • + Y: a back foot kick to head.
  • + Y: a back foot kick to knees.

Warning

because nothing is perfect it can happen that a combination don’t really

represent what it should like explain above.

But I guarantee that it really doesn’t happen often and that the replacement is near from your expecting.

And some kicks have fallbacks: this mean that 2 differents combination can give the same kick: not often.

All according the fighter.